It’s been a while since my last post, which may imply that I’ve either been extremely busy… or extemely lazy. Well, it’s actually neither of those. I’ve been fairly busy working on Animal Tracker, but I’ve also been doing other things – in particular learning music theory.
Naturally, I want Animal Tracker to be an enjoyable game – one which I hope people will play not only for the gameplay, but also for the music. Back in the day, many games on home computers, such as the Commodore C64 and Commodore Amiga, had such great music that I’d often load them up, just so I could listen to it whilst I was doing something else. These were the creations of musicians such as Rob Hubbard, Martin Galway, Allister Brimble… who no doubt had years of experience and innate musical talent.
Now, fast forward twenty years or so and Animal Tracker is just around the corner. It’s unlikely that any of the aforementioned artists would be willing to make a soundtrack for my game for free, so no prizes for guessing who’ll end up doing the music… lol Actually, I’m enjoying learning about quasihemidemisemiquavers, perfect fourths, the circle of fifths, etc… and ultimately I hope, all the necessary components of what it takes to compose a killer soundtrack! Stay tuned! ;o)
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